***Important Warning***

We want to remind you to stay vigilant against phishing scams that target job seekers. Cybercriminals sometimes pose as recruiters or hiring managers to steal your personal information or financial details. Recently, some scams have included fake Zoom interview invites.

Please keep these guidelines in mind:

  • Verify Email Addresses and Meeting Links: Emails and Zoom meeting invites from our team will only come from official company domains. Be cautious of misspelled or unusual email addresses and verify that they match our official company website or platform.

  • Check for Official Communication Channels: All legitimate communication will come through our website, official email, or verified platforms.

  • Avoid Sharing Personal Details: We will never ask you to provide sensitive information, such as social security numbers, banking details, or passwords, over email, phone, or during a video interview.

  • No Upfront Payments: We will never ask for payment at any stage of the hiring process, including applications, interviews, or training.

If you receive any suspicious communication, including unexpected Zoom invites, do not respond, click any links, or join the meeting. Instead, contact our HR department directly to confirm the message’s authenticity. Thank you for your attention to this important matter.

Apply to one of our current open positions.

We are a virtual creative studio based in the San Francisco Bay Area. Founded in 2004, Evil Eye Pictures is a collaborative virtual studio bringing together some of the best content creators, innovators and engineers from around the globe.  The team is focused on creating immersive, compelling visuals and experiences for the evolving world of real-time, multiplatform entertainment.

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an emphasis on people and a positive, fun work culture.

  • Evil Eye Pictures is looking for an accomplished Character TD for an innovative project featuring high fidelity humans in Unreal Engine 5. The ideal candidate will have a minimum of 5 years professional experience in film, television and/or games, and a thorough understanding of animation pipelines and content creation in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical.

    Key Responsibilities:

    • Work with digital scan data (reduction, retopo, etc)

    • Create stylized and realistic rigs with proper deformation and weighting

    • Create character assets including control rigs in Unreal Editor

    • Create character blend shape and character corrective shape assets

    • Author animation blueprints in Unreal Editor

    • Create range of motion assets for testing character rigs

    • Create bespoke character models

    • Collaborate closely with engineers, designing and implementing tools / workflows in Unreal Engine

    What we’re looking for:

    • 5+ years of working experience on a 5+ person team working with Unreal Engine in a professional environment

    • Excellent written and verbal communication skills, and experience communicating with vendors and clients

    • Proven experience creating realistic and compelling characters for games / film

    • Experience with both forward and reverse kinematics rigging

    • Expertise using DCCs such as Maya or Blender for character creation

    • Experience creating custom tools for both Unreal Editor and DCC packages

    • Experience with rapid prototyping and iterative development

    • Flexibility to explore other tasks such as cloth simulation and physics, UI design and implementation, etc.


    Good to have: 

    • Experience with Marvelous Designer or some other form of clothing creation tool

    • Experience with Python, Mel, or C++ is a plus

    • Understanding of PBR rendering and texture creation

    • Knowledge of procedural modeling and rigging using Houdini, Blender, etc.

    • Experience with MetaHuman or other high fidelity CG humans

    • Experience using Substance:

      • Painter 

      • Designer

      • Modeler


    This is a full time position. This position is remote as we support a Virtual Studio.

    For more information about Evil Eye check out:

    https://www.evileyepictures.com


    CA Pay Transparency Information:

    The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye's benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

    Base Pay Range $100k - $140k

  • Evil Eye Pictures is looking for an Associate Unreal TD. The ideal candidate will have experience supporting teams and delivering projects in games, film, TV, or virtual production. A thorough understanding of visual effects workflows is a must. 

    Key Responsibilities:

    • Assist artists, leads, and supervisors with rendering linear content for game cinematics from Unreal Engine

    • Flag technical hurdles that prohibit the on-time delivery of work, suggesting creative and technical fixes including performance optimization or alternative work methodologies

    • Be an early adopter of new versions of Unreal Engine; testing features, vetting stability, and making recommendations for the wider team

    • Collaborate with tech art and pipeline in the creation of processes and tools related to the rendering of Unreal content

    • Oversight and monitoring of Deadline render queue and render farm machines; collaborating with pipeline and IT to troubleshoot and debug issues 

    Requirements:

    • Knowledge of Unreal Engine including an understanding of Sequencer, Blueprints, Movie Render Queue/Movie Render Graph, Lumen, and console variables

    • Thorough understanding of visual effects pipelines and techniques

    • Experience working with Deadline or similar render queue software

    • Detail-oriented both in work processes and ability to QC work

    • Understanding of optimization and performance profiling

    • Excellent ability to improvise and problem-solve

    • Ability to work independently, as well as take direction in a fast-paced environment

    • Knowledge of procedural workflows for efficiencies in linear content creation

     Good to Have:

    • Experience with Maya, Houdini, Blender or equivalent DCC is a plus

    • Knowledge of an asset manager such as Shotgrid is a plus

    • Computer science or programming background

    This is a full-time position.  This position is remote as we support a Virtual Studio.

    For more information about Evil Eye check out:

    https://www.evileyepictures.com


    The
    studio operates on West Coast hours, this role may have a slight offset to accommodate production schedules.


    CA Pay Transparency Information:

    The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye's benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

    Base Pay Range $50k - $90k